Tips+Page

=**welcome to the "WIERD AND WACKY" tip page!!!!!!**=

this is where you will get tips on what we have done so far........... so i will take you through each step of cruizin' wiv style. so hopefully if you need help: here is were you go to get it........ ENJOY! =Here is what we did for the car with the mobile phone popping up:= so you go "add sprite" and choose your car go to "add object" and click on the car go into "add event" and choose the "alarm" button and choose "alarm 0" then you can do the next step press the "add event" button and click on "create" in the "control" tab drag over "set the value of a variable" when "set the value of a variable" pops up, type in "moving_direction" in the "variable" section and in the "value" section type "90" DONT TICK RELATIVE THOUGH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! just "ok" go into the "main2 tab" and click on "set an alarm clock" set the number of steps to how ever many you want.... in our case we chose 150 and then click the menu for the "in alarm number" choose your "alarm0" DONT TICK RELATIVE THOUGH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! just "ok" =BEFORE you do the next step add a "mobile" sprite. it is possible that you may have one or you may not....= in the "alarm0", go into main1 tab and drag "create an instance of an object" when that pops up, in the object part choose what you have named the phone, in our case we named it "PH" go into your room where you want to place the phone for when it pops up. in our case we had to do x: 32 y: 800. DONT TICK RELATIVE THOUGH!!!!!!!!!!!!!!!!!!!!!!!!!! just click "ok" go into "add event" and click on "step" and choose "end step" in the "control" tab, drag over "execute a piece of code" and have the following: its pretty complicated direction = moving_direction

if keyboard_check(vk_left) { if moving_direction < 350 { moving_direction += 10 } else { moving_direction = 0 } }

if keyboard_check(vk_right) { if moving_direction > 0 { moving_direction -= 10 } else { moving_direction = 350 } }

if keyboard_check(vk_up) { speed = 5 //direction = moving_direction }

if keyboard_check(vk_down) { speed = 0 }

click "close" it will pop up "do you want to save? and just click yes" so you dont have to do it alllllll again

when you have done that go into "add event" and choose "keyboard" go all the way down until you can find the "r" key.... this will be your "reset key" go into the "main1" tab and choose "restart the current room" and then you choose your transition. you choose. in our case we did "Interlaced from top" then click "ok"

go into the "add event" and click on "draw". go into the "draw" tab and choose "draw a sprite image" and then you choose your 'car" sprite. keep your x and y value as "0" and with the sub-image have it as "moving_direction/10". THIS TIME CLICK RELATIVE FOR IT TO WORK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! then "okay' well there you have it................. you finally know what to do for your car and mobile popping up!!!!!!!!!!!!!!.

=Here is what you do with the car sprite........ fairly simple AS!!!!!!!!!!!!= so you go "add sprite" and choose your car go to "add object" and click on the car

press the "add event" button and click on "create" in the "control" tab drag over "set the value of a variable" when "set the value of a variable" pops up, type in "moving_direction" in the "variable" section and in the "value" section type "90" DONT TICK RELATIVE THOUGH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! just "ok" go into "add event" and click on "step" and choose "end step" in the "control" tab, drag over "execute a piece of code" and have the following: its pretty complicated direction = moving_direction

if keyboard_check(vk_left) { if moving_direction < 350 { moving_direction += 10 } else { moving_direction = 0 } }

if keyboard_check(vk_right) { if moving_direction > 0 { moving_direction -= 10 } else { moving_direction = 350 } }

if keyboard_check(vk_up) { speed = 5 //direction = moving_direction }

if keyboard_check(vk_down) { speed = 0 } click "close" it will pop up "do you want to save? and just click yes" so you dont have to do it alllllll again when you have done that go into "add event" and choose "keyboard" go all the way down until you can find the "r" key.... this will be your "reset key" go into the "main1" tab and choose "restart the current room" and then you choose your transition. you choose. in our case we did "Interlaced from top" then click "ok" go into the "add event" and click on "draw". go into the "draw" tab and choose "draw a sprite image" and then you choose your 'car" sprite. keep your x and y value as "0" and with the sub-image have it as "moving_direction/10". THIS TIME CLICK RELATIVE FOR IT TO WORK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! then "okay' well there you have it................. you finally know what to do for your car

=Here is what you do for your object choice!! easy but a tad complicated!!!!!!!!!!!=

go into "add sprite" and choose an object that can be for your "choice", in blank4aname's case she did a "dot" then go "add object" and then i chose "my dot" go into "add event" and choose "keyboard" and press "enter" go into the "main1" tab and choose "go to next room" and choose your transition, i chose "create from top" and click "ok" go into "add event" and choose "draw" this part takes timeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee. go to "draw" tab and drag "draw a text" over one time, press okay and then drag it over for another 5 times! for the first "draw a text" you type the question in and have "x and y" as 0 and then tick relative then "ok" for the second "draw a text" you type the first multiple choice answer and have "x as 0" and "y as 20" then tick relative then "ok" for the third "draw a text" you type the second multiple choice answer and have "x as 0" and "y as 40" and then tick relative then "ok" for the fourth "draw a text" you type the third multiple choice answer